Classroom Management

I spent some time thinking about the things I use most in my classroom. Due to my interests I immediately think of technology related tools and interactive virtual experiments but these are not really the things I use most. Most often I employ sneaky psychological tricks that teachers call collectively “Classroom Management.”

Once I had this realization I decided to start a weekly post on one new technique. This will replace the outdated “Student Teaching” section. Below I have outlined the basic interventions I plan to share. If one of these really appeals to you or you find it interesting please comment and share your story!

Over-arching Themes:

  • Care for students
  • Hold high expectations
  • Believe in students’ potential
  • Relate interventions to school policies and¬†procedures

Professional Behavior

  • Show and share your enthusiasm
  • Feign emotions
  • Ask questions
  • Request a third party to intervene
  • Share learning
  • Give of yourself
  • Cooperate

Active Verbal and non-Verbal Interventions:

  • Intervene through humor
  • Removal from a situation (Read the Post)
  • Use of distraction
  • Appealing directly
  • Explain behavior as a choice
  • Ask students questions


  • Precent avoidable situations
  • Pre-plan for non-avoidable behavior
  • Set goals
  • State assignments as objectives
  • Provide specific directions and tasks
  • Plan for transitions


  • Create a safe, stable space
  • Consistent placement of assignments and student tools
  • Work for cooperation rather than competition
  • Facilitate active learning over textbook or lecture learning
  • Proximity control
  • Assign seating

Family and Community

  • Respect the family a a support group
  • Honor the family as the main disseminator of culture
  • Contact guardians frequently

First Impressions

Create Boundaries

  • Set clear rules and consequences (positive and negative)
  • Spend the first week establishing discipline, proceedures, and routines
  • Use logical consequences
I plan to keep adding as I write this weekly post. Next week I will start with my favorite – sending a student on an errand.



About the author: Rurik

Known both as Ru (or as the title suggests, Ru Ru the Ruiner), Rurik studies ways games can designed to improve society, especially in the realm of education.